Middle / Senior SDET / Tools Engineer
Room 8 Group · Remote · 2026-07-07
Job description
The next great challenge is coming:
As a Middle / Senior SDET / Tools Engineer, you will design, build, and maintain engineering tools used across the project. Your work spans Unreal Engine 5 (C++) and pipeline/DCC tooling (Python), with a focus on creating reliable, scalable solutions that improve development workflows.
You will also contribute to our in-house test automation framework, develop automated tests for your tools, and collaborate closely with engineers, artists, designers, and QA to improve the production pipeline.
Unlike a pure SDET role, this position covers the full tooling ecosystem — editor tools, pipeline systems, validation frameworks, and automation infrastructure.
Superpowers you have:
- Strong knowledge of modern C++
- Experience developing tools in Unreal Engine 5 (plugins, editor tools, UMG/Slate or Dear ImGui, reflection system, editor scripting)
- Understanding of Unreal Engine systems such as rendering pipeline, LOD/HLOD, Nanite, Lumen, World Partition, and profiling tools
- Good Python skills (pipeline scripting, CLI tools, automation, pytest is a plus)
- Experience working with Perforce (p4)
- Experience integrating REST APIs and working with JSON
- Understanding of software architecture and maintainable tooling design
- Good understanding of 3D production pipelines (LODs, materials, draw calls, collision)
- Middle level: 2+ years of software development experience
- Senior level: 4+ years of software development experience with hands-on Unreal Engine experience on shipped or live projects
You'll stand out if you have:
- Experience with Blender, Maya, or Substance Painter scripting
- Houdini (SOPs / PDG)
- CI/CD experience (GitLab CI, Jenkins)
- C# /. NET
- Test automation frameworks (unit, integration, E2E)
- Visual testing or screenshot comparison systems
- AI-assisted development tools (LLM APIs, automation, log analysis)
- Jira/TestRail integration
- Render programming (HLSL, RDG) or Chaos physics
Becoming part of Room 8 Group, you will:
- Design, develop, and maintain UE5 editor plugins and Python pipeline tools
- Build tools that improve productivity across development teams
- Contribute to the in-house automation framework and develop automated tests for your tools
- Integrate tools with Perforce, REST APIs, and JSON-based services
- Improve tooling architecture, reliability, and maintainability
- Troubleshoot complex technical issues related to Unreal Engine, pipelines, and automation
- Collaborate with artists, designers, QA, gameplay, and engine teams to identify and deliver tooling solutions
- Participate in code reviews and help maintain high engineering standards
- Senior engineers will also mentor teammates and support technical decision-making within the team
Join the team of inspiring game dev professionals, and get even more:
- Competitive financial reward (yes, we are fair enough);
- Challenges to raise your XP score working on projects for top global game development publishers;
- Private medical care and paid time off;
- A culture of diversity and inclusion that brings together outstanding talents;
- A community of people who share your passion for games.
Together we will bring games to the next level. Exactly with you.