remotely.living

Senior 3D Designer jito.dev

Unknown company · Remote - Worldwide · 2026-09-16

Apply for this job

Job description

Senior 3D Designer (iGames)

We are hiring a Senior 3D Designer for our client — a gaming product company developing visually engaging interactive experiences for global audiences.

We’re looking for a creative and technically skilled 3D Designer who can create high-quality game-ready assets, environments, props, and visual content for real-time production pipelines. The ideal candidate combines strong artistic fundamentals with a solid understanding of optimization, production workflows, and collaboration inside fast-moving game teams.

You will work closely with art directors, animators, game designers, UI/UX teams, and engineers to help shape the visual quality of multiple products.

Responsibilities

- Create high-quality 3D assets including environments, props, gameplay objects, and visual elements

- Produce optimized game-ready models for real-time engines

- Collaborate with art and design teams to maintain strong visual consistency

- Participate in visual exploration, style development, and creative ideation

- Prepare assets for integration into production pipelines

- Optimize geometry, textures, and materials for performance across platforms

- Work closely with technical artists and developers during implementation

- Contribute to improving workflows and production efficiency

- Iterate quickly based on feedback and evolving project needs

Requirements

- 5+ years of experience in 3D design for games or interactive products

- Strong portfolio demonstrating high-quality 3D work

- Experience creating stylized or game-ready assets

- Strong understanding of:

- Modeling

- Texturing

- Composition

- Lighting

- Materials

- Visual storytelling

- Experience with real-time production workflows

- Understanding of optimization for game engines

- Ability to work efficiently in collaborative production environments

- Strong communication skills and attention to detail

- English — Intermediate+ or higher

Nice to Have

- Experience with Unity, Unreal Engine, or Cocos pipelines

- Experience in gaming, casino, casual, or mobile products

- Knowledge of animation, VFX, or motion workflows

- Familiarity with AI-assisted creative tools

- Experience working with distributed international teams

Tools

- Blender / Maya / 3ds Max / Cinema 4D

- Substance Painter / Designer

- Photoshop

- Additional real-time or rendering tools are a plus

What Success Looks Like

- Visually polished and optimized 3D assets

- Strong collaboration across art and technical teams

- Fast iteration without sacrificing quality

- Consistent visual style across projects

- Smooth integration into production pipelines

Conditions

- Remote-friendly environment

- Flexible collaboration model

- Long-term product-focused projects

- International team environment