remotely.living

Unreal Engine Team Lead (MetaHuman, Houdini, C++)

SolvIT AS · Remote - Countries of Europe or Ukraine · 2026-08-28

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Job description

About the Role

We are looking for a highly experienced Technical Director / Unreal Engine Team Lead to lead the technical development of the next generation of interactive live casino experiences.

This is a hands-on technical leadership role, not a people-management position. You will remain actively involved in development while owning the technical direction, architecture, and engineering standards of the Unreal Engine platform.

A core part of the product vision is building highly realistic digital humans powered by MetaHuman, motion capture, procedural systems, and AI-driven behaviors that can naturally interact with players in real time.

You'll work closely with gameplay engineers, technical artists, animators, and product leadership to build a scalable production platform.

What You'll Do

- Lead the technical development of a large-scale Unreal Engine platform

- Define architecture, engineering standards, and long-term technical direction

- Remain hands-on with Unreal Engine and C++ development

- Design and implement gameplay systems for interactive live experiences

- Build scalable multiplayer and networking systems

- Integrate real-time streaming technologies (WebRTC and similar)

- Connect gameplay systems with MetaHuman behavior, animation, and motion capture

- Collaborate with animation and technical art teams to deliver realistic digital humans

- Optimize Unreal Engine performance (CPU, GPU, memory, rendering)

- Develop internal tools and workflows that improve production efficiency

- Mentor and technically guide Unreal Engine developers

- Work closely with the Head of Gaming on technical strategy and roadmap

Must-Have Requirements

- Extensive commercial experience with Unreal Engine

- Expert-level C++ development

- Experience with UE5 (preferably UE5.5/UE5.6)

- Strong experience with Blueprints

- Commercial experience with Houdini (mandatory)

- Experience building production-grade gameplay systems

- Strong understanding of gameplay architecture and software design

- Experience with multiplayer networking

- Experience integrating MetaHuman characters into Unreal Engine projects

- Experience working with motion capture and animation pipelines

- Strong optimization skills (CPU, GPU, memory, rendering)

- Experience making architectural decisions

- Experience technically leading development teams

- Excellent debugging and problem-solving skills

- Portfolio demonstrating complex Unreal Engine projects

- Fluent English

Nice to Have

- Experience with WebRTC or low-latency streaming

- Experience with procedural generation using Houdini Engine

- Experience building digital humans or virtual avatars

- Experience with facial animation, lip sync, or emotion systems

- Experience in VFX or animation production

- Experience with AI-driven gameplay or character behavior

- Experience developing internal Unreal Engine tools and pipelines

What We're Looking For

- Strong technical leader who still enjoys writing code

- Excellent architectural thinking

- Passion for real-time graphics and digital humans

- Comfortable working in an R&D-driven environment

- Strong collaborator across engineering, animation, and art disciplines

- High ownership mindset with a focus on long-term product quality